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Movement inaccuracy is the loss of shot precision that happens when a player is moving instead of standing still in Counter-Strike 2.
It matters because most weapons become much less accurate while the player is strafing, running, or changing direction, so controlled stops are important for reliable shots. The term is often used when discussing counter-strafing, peeking, and why moving and firing at the same time usually leads to misses.
Related: Spray Control (Recoil Control), Peek
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