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A stun is a disable that prevents a unit from acting normally for a short time, usually by stopping movement and the use of abilities or items. In Dota 2, stuns are a common tool for starting fights, setting up kills, interrupting channeling spells, and locking down key targets during a team fight.
Because stuns can interrupt escape attempts and channeled abilities, they are often chained with other disables to keep an enemy out of the fight for longer.
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